![]() ![]() After this second section will be another golden jumping point near the left corner. There are two sections of this divided by another floating white orb, players can use it with their hook to jump further forward. Players will need to carefully jump from one to the next avoiding the red orbs. Players can use this platform to wade through about half of this section before jumping on the sideways moving platform in front of it. Players can hook onto the orb floating above this platform to jump up to it. At the end is a jump that puts the player on a platform that is slowly moving forward through a sea of dangerous red spots. This will lead to several wall runs and jumps. ![]() However, it isn't necessary until the fifth or sixth wall when the platform will fall out from under the player. This platform will be moving forward between more golden walls the player can wall-run on if they wish to move faster. After which there will be one more wall run onto a platform moving steadily forward. Instead, players will need to use their hooking wire to pull themselves to it. After turning the left corner, there will be a jumping spot that is too far to reach with a normal jump. The next section requires the player to use a jump and then lots of wall running between the golden floating walls. Once her, the player will reach the next steady platform. This is mainly a timing challenge, as the two moving platforms are on opposite cycles. Players will want to jump on this platform and ride it to the furthest right that it can go to use the golden wall here as a jumping point to the next moving platform. On PS5 and Xbox Series X/S it’s likely Ghostrunner will support 1440p 120Hz, which also falls squarely within the EX2780Q’s comfort zone.The first part of the maze to reach the Architect involves a floating platform that quickly slides from left to right. On PC, you’ll easily achieve 144Hz or frames per second in Ghostrunner, and the EX2780Q handles that like a champ. That’s where the EX2780Q comes in with its superb IPS panel, 1440p (QHD) native resolution, FreeSync Premium so that every frame stays in place, and excellent HDR for every neon sign to pop. Ghostrunner is also coming to Nintendo Switch on launch, which tells us it’s not very graphically demanding, but rather all about framerate. They additionally have a fondness for cyberpunk guns. We do know the main character carries a big futuristic sword and likes to hit people and androids with said sword. We don’t know much about the protagonist in Ghostrunner, though likely there won’t be that many customization options. Ghostrunner, as the name suggests, aims for speed and traversal – perhaps like a bloodier Mirror’s Edge with roguelike features. Instead of an open world action RPG we get a more linear hack and slash first person actioner. ![]() Ghostrunner takes a very different approach while staying firmly in the realm of cyberpunk as a genre. However, 4K 60Hz in ultra settings should be very possible on the two new generation consoles as well as properly-fitted PCs. The 32” EW3280U provides everything you need to get the ideal experience, and adds FreeSync plus powerful audio (although we recommend headphones in most cases).Ī rather big and complex game, Cyberpunk 2077 likely won’t benefit much from a 120Hz 4K monitor because even the latest GPUs will be hard pressed to run it at that framerate with everything turned to max. ![]() You won’t need twitch reflexes so much for this one. However, Cyberpunk 2077 will feature upgrades like ray tracing on Xbox Series X and PS5, plus PCs with the right graphics cards.īeing from CD Projekt Red, and based on our multiple playthroughs of The Witcher 2 and especially The Witcher 3, we expect Cyberpunk 2077 to shine best on a 4K 60Hz monitor with capable HDR implementation. The graphics are expected to be good, though not groundbreaking as they were once thought of, mostly because this game has been in development for almost a decade. Cyberpunk 2077 promises extensive character customization, numerous plotlines, lots of side missions, and a unique environment in the form of Night City. The title retains their emphasis on role playing and action in an open world setting. This adaptation of the board game of the same name is the first time CD Projekt Red have done a big first person game. ![]()
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